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Tiberian Technologies Scripts Reference Revision: 9000
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Camo Object. More...
#include <dp88_misc.h>
Attach one or more copies of this script to an object to specify alternative camouflage models to use in different environments. Each copy of the script defines one camouflage varient and a model filename to use in that environment. If the map contains an instance of dp88_Camo_Controller which matches the camouflage variant specified in the script the model will be updated to match.
If there is no dp88_Camo_Controller script instance on a map or its variant does not match any of the variants defined in any instances of this script on the object the default model will be used.
| Camouflage | The ID of the camouflage variant this script specifies a model for |
| Model | The filename of the model to use if the Camouflage value matches the controllers value, this should include the .w3d extension |