Tiberian Technologies Scripts Reference Revision: 9000
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dp88_Camo_Controller Class Reference

Camo Controller. More...

#include <dp88_misc.h>

Detailed Description

Author
Daniel Paul (danpa.nosp@m.ul88.nosp@m.@yaho.nosp@m.o.co.nosp@m..uk)

This script is the controller for dp88_Camo_Object and defines which camouflage varient should be used on the current map. Only one instance of this controller should exist on a map or you may get unexpected results. Typically you will create a new Daves Arrow type preset and attach this script to that preset to place on your map.

Each object that is created with one or more copies of dp88_Camo_Object attached will check the variant specified in each against the one in this script and, if one matches, will update it's model to the appropriate one for that camo type.

Parameters
CamouflageThe ID of the camouflage variant to use for this map