Tiberian Technologies Scripts Reference Revision: 9000
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JMG_Utility_Killed_Drop_Object_If_Weapon_Present Class Reference

Drops an object on destroyed/killed/Detached (only drops once, whichever comes first) \Weapon - Weapon the character must have to drop the object \DropPreset - Preset that is dropped \Height - Height to add to the drop preset. More...

#include <jmgUtility.h>

Detailed Description

Author
jgray