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Tiberian Technologies Scripts Reference Revision: 9000
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Attach this script to the powerup of the weapon you wish not to be lost throughout the game \WeaponName - Name of the weapon the powerup grants \PowerupNameOverride - Use this if you want a different powerup to be used after the initial pickup of this powerup (Default value = null) \DisarmCustom - Sending a soldier that currently has the weapon from this powerup will have the weapon remove and the script as well. More...
#include <jmgUtility.h>