Tiberian Technologies Scripts Reference Revision: 9000
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dp88_Veterancy_Controller Class Reference

Veterancy - Controller. More...

#include <dp88_veterancy.h>

Detailed Description

Author
Daniel Paul (danpa.nosp@m.ul88.nosp@m.@yaho.nosp@m.o.co.nosp@m..uk)

An optional controller script for the veterancy system, if an instance of this object exists on a map it can alter the behaviour of dp88_veterancyUnit and other scripts in the veterancy family. If there is no instance of this script on a map the other scripts will use the default values instead.

Parameters
[in]Veteran_Value_Multiplier_PercentThe percentage increase applied to the veterancy value of a unit at the veteran level, causing enemies to earn more points when attacking the unit. Default: 10
[in]Elite_Value_Multiplier_PercentThe percentage increase applied to the veterancy value of a unit at the elite level, causing enemies to earn more points when attacking the unit. Does not stack with the veteran level increase. Default: 25
[in]Change_Character_Carry_Over_Percent_InfThe percentage of infantry veterancy points that are carried over when a player buys a new infantry unit at a purchase terminal. Default: 60
[in]Change_Character_Carry_Over_Percent_VehThe percentage of vehicle veterancy points that are carried over when a player buys a new infantry unit at a purchase terminal. Default: 60
[in]Boost_PriceThe price to buy 1 veterancy point in the boost system, which adds an additional keyhook for players to spend money to reach the next level. Boost is disabled if this is 0. Default: 0