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Tiberian Technologies Scripts Reference Revision: 9000
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Veterancy - Controller. More...
#include <dp88_veterancy.h>
An optional controller script for the veterancy system, if an instance of this object exists on a map it can alter the behaviour of dp88_veterancyUnit and other scripts in the veterancy family. If there is no instance of this script on a map the other scripts will use the default values instead.
| [in] | Veteran_Value_Multiplier_Percent | The percentage increase applied to the veterancy value of a unit at the veteran level, causing enemies to earn more points when attacking the unit. Default: 10 |
| [in] | Elite_Value_Multiplier_Percent | The percentage increase applied to the veterancy value of a unit at the elite level, causing enemies to earn more points when attacking the unit. Does not stack with the veteran level increase. Default: 25 |
| [in] | Change_Character_Carry_Over_Percent_Inf | The percentage of infantry veterancy points that are carried over when a player buys a new infantry unit at a purchase terminal. Default: 60 |
| [in] | Change_Character_Carry_Over_Percent_Veh | The percentage of vehicle veterancy points that are carried over when a player buys a new infantry unit at a purchase terminal. Default: 60 |
| [in] | Boost_Price | The price to buy 1 veterancy point in the boost system, which adds an additional keyhook for players to spend money to reach the next level. Boost is disabled if this is 0. Default: 0 |