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Tiberian Technologies Scripts Reference Revision: 9000
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Makes an aircraft move between wander points, it'll strafe at the target while it has one \WanderingAIGroupID - Group of points to wander between \FlightHeight - How high it should stay above the points \FireRange - Max range that it can use it's guns, if less than 0 it uses the current weapon held's max range \StealthModeOverride - 0 = normal stealth detection, 1 = sees everything, -1 = can't see any stealthed enemies \NewPointDelay - Useful for aircraft with slow acceleration so that it doesn't keep trying to grab new points. More...
#include <jmgUtility.h>