Tiberian Technologies Scripts Reference Revision: 9000
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JMG_Utility_Send_Custom_Player_Count_Matches_Preset_Count Class Reference

Sends a custom when the count of presets on the map matches the player count \Preset_ID - Preset ID required to match the count of players on the map \ID - Id of the object to send the custom to, 0 sends to itself \Message - Custom to send when when the count matches \Param - Param to send when when the count matches \Delay - Time to wait before sending the message \Min_Player_Count - Min required players to trigger script, -1 any \Max_Player_Count - Max players allowed to trigger script, -1 any \Rate - Rate to scan for count changes (0.1 - 10 times a second by default). \Repeat - Can the script fire more than once. More...

#include <jmgUtility.h>

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Author
jgray