|
Tiberian Technologies Scripts Reference Revision: 9000
|
When attached to a player preset, it tracks what weapon the player was holding when they died and tries to select it again when they respawn \GrantWeapon - Grants the weapon they had last with full ammo if they don't have it \GrantDelay - Time to wait before granting the weapon again. More...
#include <jmgUtility.h>