Tiberian Technologies Scripts Reference Revision: 9000
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dp88_CreateAttachedObject Class Reference

Create Attached Object. More...

#include <dp88_misc.h>

Detailed Description

Author
Daniel Paul (danpa.nosp@m.ul88.nosp@m.@yaho.nosp@m.o.co.nosp@m..uk)

Spawns a new object and attaches it to this object at a specific bone. This script incorporates features from several other similar scripts together into a single script for the first time to allow them to be used in any combination.

Supported Features

Parameters
PresetThe name of the preset to spawn an instance of
BoneThe name of the bone to attach the spawned object to
EnableHealthLinkWhether to enable the health linking feature. 1 to enable, 0 to disable
EnableVeterancyLinkWhether to enable the veterancy linking feature. 1 to enable, 0 to disable
VisibleToAIWhether the spawned object should be visible to the AI, allowing them to target it independently of this object - generally this should be disabled. 1 to make it visible, 0 to disable
DriverEnterCustomCustom message to send to the spawned object when a driver enters the object
DriverExitCustomCustom message to send to the spawned object when a driver leaves the object