|
Tiberian Technologies Scripts Reference Revision: 9000
|
This is the complete list of members for dp88_AI_Unit, including all inherited members.
| ChooseNewObjective(GameObject *obj)=0 | dp88_AI_Unit | protectedpure virtual |
| GetPreferredAttackRange(GameObject *obj, GameObject *target)=0 | dp88_AI_Unit | protectedpure virtual |
| IsValidTarget(GameObject *obj, GameObject *target)=0 | dp88_AI_Unit | protectedpure virtual |
| m_bMovingToObjective | dp88_AI_Unit | protected |
| m_bMovingToTarget | dp88_AI_Unit | protected |
| ResetAllActions(GameObject *obj) | dp88_AI_Unit | protectedvirtual |
| ShouldPursueTarget(GameObject *obj, GameObject *target) | dp88_AI_Unit | protectedvirtual |