Tiberian Technologies Scripts Reference Revision: 9000
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dp88_AI_Unit Member List

This is the complete list of members for dp88_AI_Unit, including all inherited members.

ChooseNewObjective(GameObject *obj)=0dp88_AI_Unitprotectedpure virtual
GetPreferredAttackRange(GameObject *obj, GameObject *target)=0dp88_AI_Unitprotectedpure virtual
IsValidTarget(GameObject *obj, GameObject *target)=0dp88_AI_Unitprotectedpure virtual
m_bMovingToObjectivedp88_AI_Unitprotected
m_bMovingToTargetdp88_AI_Unitprotected
ResetAllActions(GameObject *obj)dp88_AI_Unitprotectedvirtual
ShouldPursueTarget(GameObject *obj, GameObject *target)dp88_AI_Unitprotectedvirtual