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Tiberian Technologies Scripts Reference Revision: 9000
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AR Chrono Miner. More...
#include <dp88_ar.h>
Protected Attributes | |
| int | objectId |
| ID of the object we are running on, since Keyhook() does not include the GameObject... | |
| int | driverId |
| ID of our current driver, or NULL. | |
Protected Attributes inherited from dp88_Ore_Miner | |
| int | m_aiState |
| Current AI state. | |
| int | m_oreMined |
| Current number of mined ore loads onboard. | |
| int | m_oreValue |
| Cumulative value of all ore loads onboard. | |
| int | m_oreFieldId |
| ID of the ore field we are currently mining ore from. | |
| int | m_oreFieldRand |
| Used to prevent glitching by entering/exiting an ore field rapidly. 0 = not in ore field. | |
| bool | m_bUseAI |
| Is AI enabled? | |
| int | m_oreCapacity |
| Maximum number of mined ore units onboard. | |
| float | m_oreMiningTime |
| Time required to mine one ore unit. | |
| float | m_oreDumpTime |
| Time required to dump ore at a refinery. | |
| const char * | m_resourceName |
| Resource name for strings> | |