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Tiberian Technologies Scripts Reference Revision: 9000
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Plays an animation on the object that enters the zone, the object is also attached to another object (on the "attach" bone) which can be animated to do relocations \PresetName - Preset required to trigger the script \Animation - Animation to play on the object that enters \AttachedModel - Model to use for the object the enterer is attached to \AttachedAnimation - Animation to play to relocate the entering object \Custom - Custom to send to self on animation completion \Param - Param to send to self on animation completion. More...
#include <jmgUtility.h>