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Tiberian Technologies Scripts Reference Revision: 9000
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Used to apply damage to an object id or the object that entered the zone, damager is the script zone \ID - ID of the object to apply damage to, if ID is 0 damage will be applied to the object entering the zone \DamageAmount - Amount of damage to apply to the object \Warhead - Warhead to use to damage the object \DamageOccupants - If the object is a vehicle the the occupants of the vehicle will be damaged, useful for making a deathzone that kills everything that enters it. \PlayerType - Player type required to trigger the script \OnlyOnce - Does the script fire one time only. More...
#include <jmgUtility.h>