12#ifndef TT_INCLUDE_SAMSITEGAMEOBJDEF_H
13#define TT_INCLUDE_SAMSITEGAMEOBJDEF_H
14#include "SmartGameObjDef.h"
15class SAMSiteGameObjDef :
public SmartGameObjDef {
18 virtual ~SAMSiteGameObjDef() {}
19 const PersistFactoryClass &Get_Factory()
const;
20 bool Save(ChunkSaveClass &csave);
21 bool Load(ChunkLoadClass &cload);
22 uint32 Get_Class_ID()
const;
23 PersistClass *Create()
const;
25 virtual void Dump (FileClass &file);
26 virtual void DumpPhys (FileClass &file);
28 DECLARE_EDITABLE(SAMSiteGameObjDef,SmartGameObjDef);
29 friend class PresetDump;