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Tiberian Technologies Scripts Reference Revision: 9000
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GameObject Observer Base Class. More...
#include <ObserverImpClass.h>
A base class for a class whose job is to observe a class without actually being a fully fledged script (thus not appearing in LE). This is useful when a script wants to passively monitor the state of an external object. The only real benefit to using this instead of GameObjObserverClass is the dummy implementations of all the abstract methods and the Get_Name() implementation so the observer class can simply implement the events it is interested in.