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Tiberian Technologies Scripts Reference Revision: 9000
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Damages all objects on a team when a custom is received \Custom - Custom to trigger on \Team - Required team, 2 for any \Damage - Amount of damage to apply \Warhead - Warhead to use to damage \Damage[Soldiers|Vehicles|Other] - What type of objects can be damaged \Damager - Object to do the damage, 0 = attached object, -1 = sender, +# = ID \TriggerOnce - Should the script remove itself after firing once. More...
#include <jmgUtility.h>