Tiberian Technologies Scripts Reference Revision: 9000
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JMG_Utility_Global_Health_Custom Class Reference

When a custom is received it will change the health of all objects on the map that have the object script \Custom - Custom needed to trigger the update \MaxHealth - New max health when the object spawns into the game, -1 uses the param \Health - New health when the object spawns into the game, -1 uses the param \UpdateAllObjects - Whether the script should update objects that are already spawned. More...

#include <jmgUtility.h>

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Author
jgray