Tiberian Technologies Scripts Reference Revision: 9000
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dp88_AR_GameController Class Reference

Apocalypse Rising Game Controller. More...

#include <dp88_ar.h>

Detailed Description

Author
Daniel Paul (danpa.nosp@m.ul88.nosp@m.@yaho.nosp@m.o.co.nosp@m..uk) \arscript

The game controller script for Apocalypse Rising, this should be attached to an editor only object on every map. It is currently responsible for the following functionality;

In future the country selection code will have additional logic to spawn country-specific objects such as the French Grand Cannon at predetermined markers on the map or enable country specific units for purchase. Currently the country selection has no actual effect on the game.

Note
If no country choices are available for one or both teams the controller will choose from all available countries at random as a failsafe mechanism.
Parameters
enableCountry_RussiaDetermines if the controller can select Russia as the Soviet country on this map. 1 to enable, 0 to disable.
enableCountry_CubaDetermines if the controller can select Cuba as the Soviet country on this map. 1 to enable, 0 to disable.
enableCountry_IraqDetermines if the controller can select Iraq as the Soviet country on this map. 1 to enable, 0 to disable.
enableCountry_LibyaDetermines if the controller can select Libya as the Soviet country on this map. 1 to enable, 0 to disable.
enableCountry_AmericaDetermines if the controller can select America as the Allied country on this map. 1 to enable, 0 to disable.
enableCountry_FranceDetermines if the controller can select France as the Allied country on this map. 1 to enable, 0 to disable.
enableCountry_GermanyDetermines if the controller can select Germany as the Allied country on this map. 1 to enable, 0 to disable.
enableCountry_GreatBritainDetermines if the controller can select Great Britain as the Allied country on this map. 1 to enable, 0 to disable.
enableCountry_KoreaDetermines if the controller can select Korea as the Allied country on this map. 1 to enable, 0 to disable.
MirageTank_disguisePreset_1The name of the first disguise preset for the Mirage Tank on this map.
MirageTank_disguisePreset_2Optional. The name of the second disguise preset for the Mirage Tank on this map.
MirageTank_disguisePreset_3Optional. The name of the third disguise preset for the Mirage Tank on this map.
CamouflageThe ID of the camouflage variant to use for this map