13class Kamuix_PAMSG_Zone :
public ScriptImpClass {
14 void Entered(GameObject *obj,GameObject *enterer);
16class Kamuix_AdminMessage_Zone :
public ScriptImpClass {
17 void Entered(GameObject *obj,GameObject *enterer);
19class Kamuix_Send_FDS_MSG_Zone :
public ScriptImpClass {
20 void Entered(GameObject *obj,GameObject *enterer);
22class Kamuix_Team_Change_Zone :
public ScriptImpClass {
23 void Entered(GameObject *obj,GameObject *enterer);
25class Kamuix_Announce_Preset_Buy :
public ScriptImpClass {
26 void Entered(GameObject *obj,GameObject *enterer);
29class Kamuix_Death_Announce :
public ScriptImpClass {
30 void Killed(GameObject *obj,GameObject *killer);
33class Kamuix_Death_Team_Win :
public ScriptImpClass {
34 void Killed(GameObject *obj,GameObject *killer);
37class Kamuix_Damaged_Send_MsgFds :
public ScriptImpClass {
38 void Damaged(GameObject *obj,GameObject *damager,
float amount);
41class Kamuix_Death_Send_MsgFds :
public ScriptImpClass {
42 void Killed(GameObject *obj,GameObject *killer);
44class Kamuix_Kill_Change :
public ScriptImpClass {
45 void Killed(GameObject *obj,GameObject *killer);
48class Kamuix_Player_Announce_Zone :
public ScriptImpClass {
49 void Entered(GameObject *obj,GameObject *enterer);
52class Kamuix_Ban_Zone :
public ScriptImpClass {
53 void Entered(GameObject *obj,GameObject *enterer);
56class Kamuix_Kick_Zone :
public ScriptImpClass {
57 void Entered(GameObject *obj,GameObject *enterer);
59class Zone_Kamuix_Destroy_Object :
public ScriptImpClass {
60 void Entered(GameObject *obj,GameObject *enterer);
66class Kamuix_Set_Type :
public ScriptImpClass {
67 void Created(GameObject *obj);
69class Kamuix_Revive_Building_Zone :
public ScriptImpClass {
70 void Entered(GameObject *obj,GameObject *enterer);
72class Kamuix_Set_Building_Health_Zone :
public ScriptImpClass {
73 void Entered(GameObject *obj,GameObject *enterer);
75class Kamuix_Rebuild_Structure_Zone :
public ScriptImpClass {
76 void Entered(GameObject *obj,GameObject *enterer);
78class Kamuix_Death_Destroy_Building :
public ScriptImpClass {
79 void Killed(GameObject *obj,GameObject *killer);
81class Kamuix_Control_Spawner :
public ScriptImpClass {
82 void Killed(GameObject *obj,GameObject *killer);
84class Kamuix_Zone_Destroy_Building :
public ScriptImpClass {
85 void Entered(GameObject *obj,GameObject *enterer);
87class Kamuix_Set_Model :
public ScriptImpClass {
88 void Created(GameObject *obj);