Tiberian Technologies Scripts Reference Revision: 9000
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JMG_Utility_Death_Create_Object_At_Bone_Position Class Reference

Basic turret attach script, turrets match team of vehicle attached to, turrets are destroyed by destroy event \Preset - Preset to create \Bone - Bone to create the preset at \MaxDistance - Once the object is created it can be displaced if another object is in its position, this is how far it can be moved. More...

#include <jmgUtility.h>

Detailed Description

Author
jgray