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Tiberian Technologies Scripts Reference Revision: 9000
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Creates a powerup at the objects origin when it is destroyed if it has that weapon \RequiredWeaponPreset - Weapon that is needed to do the drop, if blank always drops \PowerupName - Powerup to create \HeightAdjust - Height to add to the object's origin to create the powerup at. More...
#include <jmgUtility.h>