Tiberian Technologies Scripts Reference Revision: 9000
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JMG_Utility_Give_Weapon_In_Range Class Reference

Grants specified weapon to all players in range \WeaponName - Name of the weapon to grant to the player \Location - Location to grant the weapon at \Range - Range from the location to grant the weapon \EnableOrDisableCustom - Custom to enable the scanning, parameter determines if its enabled or disabled 1 = enabled, 0 = disabled \StartsEnabled - Should to script start running 1 = true, 0 = false \Rate - Speed at which to scan, 0.0 will disable the repeated scanning and then only enable custom will trigger a scan \SelectWeapon - Should the player pull out the weapon when its granted \WeaponAmmo - Amount of ammo to grant with initial weapon grant \RefillRate - How fast the gun should be refilled while in the zone \RefillAmount - How much ammo to refill. More...

#include <jmgUtility.h>

Detailed Description

Author
jgray