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Tiberian Technologies Scripts Reference Revision: 9000
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Adds all defined weapons of a specific hold style to the JMG_Utility_Swimming_Infantry_Advanced_Controller \WeaponGroupID - Weapon Group to add them to (max of 127) \HoldStyle - Hold style to add the weapons from (C4 = 0, UNUSED = 1, SHOLDER = 2, HIP = 3, LAUNCHER = 4, HANDGUN = 5, BEACON = 6, EMPTY_HANDS = 7, CHEST = 8, HANDS DOWN = 9) \AnimHoldStyle - Animation hold style to use while swimming (0 = A, 1 = A, 2 = C, 3 = D, 4 = E, 5 = F, 6 = A, 7 = A, 8 = B, 9 = A, 10 = J, 11 = K, 12 = L, 13 = M) \MovementSpeed - Movement speed multiplier to use while swimming \Delay - Delay before running the script (if a weapon has already been defined and another script runs trying to add that same weapon it will update the definition of the previously defined) More...
#include <jmgUtility.h>