Tiberian Technologies Scripts Reference Revision: 9000
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JMG_Utility_Attach_Script_To_Object_With_Weapon Class Reference

Scans the map and attaches the specifed script to all objects that have the specified weapon \WeaponName - Name of the weapon to check for \Script - Name of the script to attach \Params - The parameters to use for the script \Delim - The character to use in place of a ',' swapped at script creation \Rate - Rate at which the script scans \PlayerType - Required team to attach to. More...

#include <jmgUtility.h>

Detailed Description

Author
jgray