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Tiberian Technologies Scripts Reference Revision: 9000
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Sends a custom when the specified team holds the zone with more objects than all the other teams combind (only checks smart game objects and neutral is ignored). \Team - Team to check for \ID - ID to send the custom \CaptureCustom - Custom to send once the team controls the zone \CaptureParam - Param to send once the team controls the zone (if -1 sends how many members of the team are in the zone) \LostCustom - Custom to send once the team lost control of the zone \LostParam - Param to send once the team lost control of the zone (if -1 sends how many members of the team are in the zone) \CaptureDelay - Delay to add to the custom once the team controls the zone \Rate - How often to check if the team now controls the zone \StartsEnabled - Should the script start running \EnableCustom - Custom to enable/disable the script, param of non-zero enables \SendCustomEveryTick - If non-zero the capture custom will send every tick the team controls the zone. More...
#include <jmgUtility.h>