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Tiberian Technologies Scripts Reference Revision: 9000
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References an object with JMG_Utility_Custom_Send_Custom_On_Player_Count_HUD and uses the count to set the animation frame on this object \ (Math is (baseCount+playerCountMultiplier*CurrentPlayers)*MaxFrame \ControllingID - Object with JMG_Utility_Custom_Send_Custom_On_Player_Count_HUD \Animation - Animation to use \MaxFrame - Length of the animation. More...
#include <jmgUtility.h>