12#ifndef TT_INCLUDE_DEFENSEOBJECTDEFCLASS_H
13#define TT_INCLUDE_DEFENSEOBJECTDEFCLASS_H
17typedef safe_unsigned_int SafeArmorType;
18class DefenseObjectDefClass {
20 DefenseObjectDefClass(
void);
21 ~DefenseObjectDefClass(
void);
22 bool Save(ChunkSaveClass &csave);
23 bool Load(ChunkLoadClass &cload);
27 safe_float ShieldStrength;
28 safe_float ShieldStrengthMax;
29 SafeArmorType ShieldType;
30 safe_float DamagePoints;
31 safe_float DeathPoints;