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Tiberian Technologies Scripts Reference Revision: 9000
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Sends a custom when a custom has been received x times with addition of a player count multiplier, script destroys itself after it triggers once \Custom - Custom to count \BaseCount - how many customs needed \PlayerCount - added to the base count, multiplied by the number of players in game \ID - ID to send to, 0 sends to self, -1 sends to sender \SendCustom - custom to send \Param - param to send (-1 sends the param that was received) \Delay - delay to add \ResetCustom - custom to reset the count. More...
#include <jmgUtility.h>