12#ifndef TT_INCLUDE__PROTOTYPECLASS_H
13#define TT_INCLUDE__PROTOTYPECLASS_H
18 PrototypeClass* NextHash;
19 PrototypeClass() : NextHash(0)
22 virtual ~PrototypeClass()
25 virtual const char *Get_Name()
const = 0;
26 virtual int Get_Class_ID()
const = 0;
27 virtual RenderObjClass *Create() = 0;
30class PrototypeLoaderClass
33 virtual int Chunk_Type() = 0;
34 virtual PrototypeClass* Load_W3D(ChunkLoadClass &chunk_load) = 0;