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Tiberian Technologies Scripts Reference Revision: 9000
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Destroys a building by applying damage after a fixed period of time. More...
#include <jfwdmg.h>
This script will apply 10,000 damage using the Explosive warhead to the object it is attached to after a specified number of seconds has elapsed, which is sufficient to destroy any standard building in Renegade.
| Time | Number of seconds to wait before triggering |
| TimerNum | Internal ID to use for the timer to avoid clashing with any other timers on the same object |