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Tiberian Technologies Scripts Reference Revision: 9000
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This is the complete list of members for dp88_buildingScripts_component, including all inherited members.
| Custom(GameObject *obj, int type, int param, GameObject *sender) | dp88_buildingScripts_baseClass | protected |
| Detach(GameObject *obj) | dp88_buildingScripts_componentBaseClass | protected |
| m_pAnimController | dp88_buildingScripts_componentBaseClass | protected |
| m_parentId | dp88_buildingScripts_baseClass | protected |
| OnBuildingCaptured(GameObject *obj, int team) | dp88_buildingScripts_baseClass | inlineprotectedvirtual |
| OnBuildingDestroyed(GameObject *obj) | dp88_buildingScripts_component | protectedvirtual |
| OnBuildingOffline(GameObject *obj) | dp88_buildingScripts_baseClass | inlineprotectedvirtual |
| OnBuildingOnline(GameObject *obj) | dp88_buildingScripts_baseClass | inlineprotectedvirtual |
| OnCustom(GameObject *obj, int type, int param, GameObject *sender) | dp88_buildingScripts_baseClass | inlineprotectedvirtual |
| OnDetach(GameObject *obj) | dp88_buildingScripts_componentBaseClass | inlineprotectedvirtual |
| PlayAnimation(GameObject *obj, const char *animation, int nStartFrame, int nEndFrame, bool bLooped) | dp88_buildingScripts_componentBaseClass | protected |
| RegisterWithParent(GameObject *obj, const char *preset_name, int type) | dp88_buildingScripts_baseClass | protected |