|
Tiberian Technologies Scripts Reference Revision: 9000
|
Teleports the object that enters the zone to a random wander point \WanderingAIGroupID - Group of points to teleport to \SafeTeleportDistance - How far can infantry be moved if the spot is blocked \ChangeGroupIDCustom - Changes the wander point group id to a new one, uses the parameter on the custom sent in \PlayerType - Playertype the zone triggers for \RetryOnFailure - If this is true a script will be attached that will continue to try to teleport the player until successful (Warning: Turning this on hides error messages) \AiOnly - Only trigger for AI. More...
#include <jmgUtility.h>