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Tiberian Technologies Scripts Reference Revision: 9000
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Allows the player to select their spawn location before entering the map much like Mutant Assault in ECW. \SpawnPreset - Preset the player becomes after spawning \TeamID - Team that the player is on, used for selecting controlled control points \SpawnCustom - custom to trigger spawning, spawn time must be 0 \GroupChangeCustom - This custom causes the player to cycle between available control points on the front lines \UngroupedChangeCustom - This custom causes the player to cycle through control points with groups less than 0 \SafeTeleportDistance - the maximum range you will be randomly placed into the map if your spawn location is occupied \SpawnTime - Defines how long in seconds the player must be in spawn mode before being able to spawn \MaxWanderRange - Maximum distance in meters the player can move from a spawn point before being pulled back \StringID - String ID that is used for displaying HUD messages, this value gets updated in the strings table. More...
#include <jmgUtility.h>