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Tiberian Technologies Scripts Reference Revision: 9000
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This is the complete list of members for dp88_AI_Objective, including all inherited members.
| CountObjectives(int team, unsigned int objective_type) | dp88_AI_Objective | static |
| CountUnitObjectives(int team, unsigned int objective_type, GameObject *obj, float distance_modifier) | dp88_AI_Objective | static |
| GetBestObjective(GameObject *obj, unsigned int objective_type, float distance_modifier, DynamicVectorClass< int > ignoredObjectives) | dp88_AI_Objective | static |
| GetPriority(GameObject *obj, float distance_modifier) | dp88_AI_Objective | |
| GetUnitType(GameObject *obj) | dp88_AI_Objective | protected |
| IsValidObjective(dp88_AI_Objective *pObjective) | dp88_AI_Objective | static |