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Tiberian Technologies Scripts Reference Revision: 9000
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Destroys an object by applying damage after a fixed period of time. More...
#include <jfwdmg.h>
This script will apply a specified amount of damage with a specified warhead to the object it is attached to after a specified number of seconds has elapsed.
| Time | Number of seconds to wait before triggering |
| TimerNum | Internal ID to use for the timer to avoid clashing with any other timers on the same object |
| Amount | Amount of damage to apply to the object the script is attached to |
| Warhead | Warhead to use when applying damage, typically Death is a good choice here |