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Tiberian Technologies Scripts Reference Revision: 9000
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Base Defence. More...
#include <jfwdef.h>
A simple base defence script that will attack any enemy object that enters its firing range
| MinAttackDistance | Minimum distance at which this defence will target enemies |
| MaxAttackDistance | Maximum distance at which this defence will target enemies. Note that the sight range of the preset still determines the distance at which it will see enemies. |
| AttackTimer | Time, in seconds, before the attack action expires. If an enemy is still in range a new attack action will be triggered when the Enemy_Seen function fires. |