Tiberian Technologies Scripts Reference Revision: 9000
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JMG_Utility_HitPoints_In_Range_Attach_Preset Class Reference

Attaches a preset to the object while its total HitPoint Percent are inside a range (object is destroyed on controller death) \LowerHitPointsPercent - Lower end of the range (percent of HitPoints) \UpperHitPointsPercent - Upper end of the range (percent of HitPoints) \Preset - Name of the preset to attach \BoneName - Name of the bone to attach to. More...

#include <jmgUtility.h>

Detailed Description

Author
jgray