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Tiberian Technologies Scripts Reference Revision: 9000
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Attaches a preset to the object while its total HitPoint Percent are inside a range (object is destroyed on controller death) \LowerHitPointsPercent - Lower end of the range (percent of HitPoints) \UpperHitPointsPercent - Upper end of the range (percent of HitPoints) \Preset - Name of the preset to attach \BoneName - Name of the bone to attach to. More...
#include <jmgUtility.h>