14class SH_PCT_Custom :
public ScriptImpClass {
15 void Custom(GameObject *obj,
int type,
int param,GameObject *sender);
18class SH_PCT_Powerup :
public ScriptImpClass {
19 void Custom(GameObject *obj,
int type,
int param,GameObject *sender);
22class SH_Spawn_Difficulty :
public ScriptImpClass {
23 void Created(GameObject *obj);