Tiberian Technologies Scripts Reference Revision: 9000
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JMG_Utility_Objective_System_Objective_GameObject_Tracker Class Reference

Attached by the objective controller so the code can remove the object when needed \GameObjectID - ID of the gameobject that was created by the controller \MarkerID - ID of the radar marker that this object is tracking. More...

#include <jmgUtility.h>

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Author
jgray